3D Artist III

Posted 1 year ago
Job closed
Tuple

3D Artist III

Our Client - Internet company

  • Remote
$55.00 - $60.00/hour
Exact compensation may vary based on skills, experience, and location.
40 hrs/wk
Contract (w2)
Remote work yes (100%)
Travel not required
Start date
April 8, 2024
End date
October 8, 2024
Superpower
Design, Technology
Capabilities
Graphic Design
UI/UX Design
AR/VR Development
Preferred skills
Unity Engine
Product Design
Game Design
Virtual Reality
Video Game Development
Unreal Engine
Augmented Reality
Houdini (3D Animation Software)
Texture Artist
Python (Programming Language)
Preferred industry experience
Internet
Experience level
5 - 8 years of experience

Job description

Our Customer’s mission is to give people the power to build community and bring the world closer together. Through their family of apps and services, they are building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together.

We are seeking a 3D Artist who will effectively collaborate with a wide range of disciplines such as product design, engineers, producers, product managers, and art direction to ideate, improve art pipelines, and build assets to define the future of VR. This role is 100% Remote.

**Must submit portfolio with resume**

Responsibilities:

  • Partner closely with the engineering and design teams to define and develop prototypes and polished content in Unity, Unreal, VR Shell, and proprietary VR world-building tools.
  • Oversee and manage layout, implementation and optimization of environment and interactive objects (including models, textures and shaders).
  • Manage external vendors and provide feedback on externally developed projects.
  • Responsible for outlining asset authoring guidelines, process and pipeline as needed.
  • Work with engineers and technical artists to inform asset creation pipelines.
  • Asset optimization -- topology reduction, draw call reduction, texture baking, etc.
  • Work closely with engineers to implement interactive objects and systems.
  • Quickly solve issues with your cross-functional peers.
  • Collaborate and iterate based on the team's needs.
  • Demonstrates broad technical expertise to assist in a wide variety of technical and artistic tasks.
  • Demonstrates strong time management and prioritization skills.
  • Collaborate with stakeholders to develop task lists to ensure assignments are progressing in alignment with schedules, milestones and overall project goals.
Must-Have Skills:
  • 3+ years of Houdini experience
  • 3D Modeling, May or Blender, material/texture creation in structures/environments
  • 3+ years of experience in either game or film industries as a 3D artist
  • Texture Baking Skills and Python scripting - nice to have

Perks are available through our 3rd Party Employer of Record(Available upon completion of waiting period for eligible engagements)
  • Health Benefits: Medical, Dental, Vision, 401k, FSA, Commuter Benefits Program
  • Accrued PTO: Up to 15 days per 12 months on assignment
  • New Child Benefit: Up to $4,000 for the birth or adoption of a child while on assignment (conditions apply)
An Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or protected veteran status and will not be discriminated against on the basis of disability.

All applicants applying for U.S. job openings must be legally authorized to work in the United States and are required to have U.S. residency at the time of application.

If you are a person with a disability needing assistance with the application, or at any point in the hiring process, please contact us at support@themomproject.com.