Creative Coder

Posted 3 years ago
Job closed
Tuple

Creative Coder

Our Client - Internet company

Menlo Park, CA
Competitive
Exact compensation may vary based on skills, experience, and location.
40 hrs/wk
Contract (w2)
Remote work no
Travel not required
Start date
July 6, 2021
End date
January 5, 2022
Preferred skills
OpenFrameworks
JavaScript (Programming Language)
OpenGL
Product Quality (QA/QC)
Software Engineering
Augmented Reality
Unity Engine
Storyboarding
OpenGL Shading Language
Computer Science
3D Modeling
2D Computer Graphics
User Experience (UX)
User Experience (UX) Design
Preferred industry experience
Internet
Experience level
5 - 8 years experience

Job description

Our Customer’s mission is to give people the power to build community and bring the world closer together. Through their family of apps and services, they are building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together.

We are seeking a Creative Coder on a contract basis to help support our Customers’ business needs to develop original and highly engaging augmented reality experiences. Your position is a hybrid of art, design, and software engineering, and you should be able to not only generate and prototype great experiences but carry them through to polished, bug-free, performant code releases.

What You’ll Do:


  • Code real-time interactive experiences in GLSL and JavaScript through multiple iterations up to polished release

  • Prototype interactive augmented reality experiences using Spark AR Studio and other standard creative tools

  • Communicate interactive concepts effectively in images, storyboards, and videos

  • Creatively solve problems in translating effects ideas into code execution

  • Generate new ideas for effects

  • Collaborate closely with art, design, engineering, product, QA, research, and partnership teams from conception to launch

  • Learn from data on released effects to refine existing effects and develop new ones

Must Haves:


  • 3+ years of experience with mobile and writing OpenGL/GLSL shaders and JavaScript

  • A link to an online portfolio showcasing your work (include a link on your resume)

  • Experience designing and developing interactive augmented reality, computer vision, and/or face-tracking interactive experiences

  • Experience in the entertainment, video game, or digital marketing industries

  • Experience with creative coding frameworks like openFrameworks, Processing, Cinder, Max/MSP, Unity3d, After Effects

  • Experience with 3D production pipelines and integration of 2D and 3D assets into real-time applications

 Education:

  • BS in Computer Science or BA in Media Arts or equivalent program

 Hours & Location: 

This position is a full-time contract position at 40 hours per week, with the possibility of overtime. This role will be remote while COVID restrictions are in place. The expectation is to be onsite at our customer's Menlo Park, CA location once it is deemed safe to do so.

Perks are available through our 3rd Party Employer of Record


  • Health Benefits: Medical, Dental, Vision, 401k, FSA, Commuter Benefit Program

  • Accrued PTO: Up to 15 days per 12 months on assignment 

  • New Child Benefit: Up to $4,000 for the birth or adoption of a child while on assignment (conditions apply)

All applicants applying for U.S. job openings must be legally authorized to work in the United States and are required to have U.S. residency at the time of application.

If you are a person with a disability needing assistance with the application, or at any point in the hiring process, please contact us at support@themomproject.com.